Harnessing the power of a globally connected internet, this program is designed to help students take advantage of cutting edge learning environments and engage with the world in a powerful new way. The Media Arts B.A. is designed to serve both distance students and on-campus students. For distance students the required, general education, and elective courses are offered fully online. For the on-campus students the required courses are all fully online and there are both online and face-to-face elective and general education options. Due to its flexible nature, the Media Arts B.A. degree can serve as an effective compliment to those interested in a double major. For more information please read the B.A. Degree Plan/Courses section and the Course Descriptions section below or contact Media Arts Advising Coordinator Erin Hale at email@example.com (406) 243-2764
The Degree Plan
Students in the Media Arts B.A. program must complete the following required courses totaling 45 credits. GPA requirements continue through each assessment period with annual reviews occurring at the end of spring semester each year.
[These classes may be taken in any order and in either semester]
MART 101L Intro to Media Arts – 3 cr.
MART 102 Digital Technology in the Arts – 3 cr.
MART 111A Intro to Photoshop – 3 cr.
MART 112A Intro to Film Editing – 3 cr.
MART 191 Creative Coding I – 3 cr.
MART 255 Introduction to Photoshop – 3 cr.
MART 330 Principles of Sound Design – 3 cr.
MART 256 Illustrator: Vector and Layout Design – 3 cr.
MART 342 Art & Science of Int. Games – 3 cr.
MART 302 Intro to Motion Design – 3 cr.
MART 341 Introduction to Web Design – 3 cr. (pre-req for MART 441)
MART 340 Principles of Interactive Media – 3 cr. (pre-req for MART 440)
MART 441 Web Technologies – 3 cr.
MART 450 Topics in Film and Media Studies – 3 cr.
MART 440 Techniques of Interactive Media – 3 cr.
101L Introduction to Media Arts
3 cr. Offered every term. Overview of the media arts and their interaction, integration and development in the creation of story beginning with early years of photography and movie-making through the introduction of radio and television up to the digital revolution.
102 Digital Technology in the Arts
3 cr. Offered every term. An introduction to the relationship between aesthetics and the emerging capacities of digital technology, the course is divided into 3 sections: Fundamentals, Artistic Application, and The Digital Age. It will cover the basic evolution of hardware, software, and the internet and will present a brief history of the pioneers who laid the groundwork for our contemporary digital art and technologies environment. It will also explore contemporary and emerging trends in the creative application of digital technology.
111A Intro To Photoshop
3 cr. Offered every term. An introduction to design that focuses on artistic expression in a digital technology environment, the course is divided into 3 sections: Foundations, Techniques, and Applications. Using Adobe Photoshop, students will create individual work in both the still image and time based mediums while exploring a wide range of techniques.
112A Intro to Film Editing
3 cr. Offered every term. Study of the history, process and philosophy of narrative film/video editing and an introduction to Adobe Premier nonlinear editing software.
191 Creative Coding I
3 cr. Offered autumn. An introduction to ???
255 Photoshop: Art & Design 3 cr. Offered every term. Building on the fundamentals covered in the Intro to Photoshop course, Art & Design extends the visual aesthetic by taking an in depth look at the foundations, techniques and production process of Photoshop. Students will create individual projects that explore a wide range of techniques and principles. Prerequisite MART 111A.
256 Intro to Illustrator 3 cr. Offered every term. An introduction to the basic principles and techniques of still image design and manipulation using Adobe Illustrator, the industry leading application for creating vector-based content. This project-based course demystifies the powerful Illustrator toolsets and workspace and enables students to actualize their ideas by helping them to develop an efficient production process. No prerequisites required.
302 Intro to Motion Design
3 cr. Offered spring. Media Arts Majors only. This project-oriented course will introduce students to the basic technical and aesthetic components of digital motion design using the industry standard software programs Photoshop and After Effects.
330 Principles of Sound Design
3 cr. Offered fall. Media Arts Majors only. Introduction to fundamental concepts, principles and practices of digital sound recording and editing in order to establish a common aesthetic and technical language necessary to develop quality audio design.
340 Principles of Interactive Media
3 cr. Offered spring. Media Arts Majors only. Overview of the fundamental techniques and principles of interactive media and exploration into it’s artistic application. Topics include internet structure, cloud computing, basic HTML and CSS, mobile devices, browsers, and internet-based collaboration.
341 Intro to Web Design
3 cr. Offered every term. Students will gain valuable skills in this introduction to the fundamentals of website structure, content design and navigation. Areas of focus will be directory structure, graphic design, navigation, audio/video integration and domain management. Students will create a simple CMS website.
342 Art & Science of Interactive Games
3 cr. Offered spring. Overview of ???
440 Interactive Media Techniques
3 cr. Offered spring. Media Arts majors only. Building on the principles and techniques covered in MAR 340, this project-based class focuses on the artistic applications of interactive media in both a physical and internet environment.
441 Web Technologies
3 cr. Offered spring. Media Arts Majors only. Building on the principles and techniques covered in the Intro to Web Design course, this project-based class focuses on ???
450 Topics in Film and Media Studies
3 cr. Offered spring. Media Arts Majors only. An upper division writing course that focuses on the research and exploration of contemporary cultural, social, and artistic topics.